So eventually we just sort of shied away from that and realized that there were many stories that had to be told.
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One thing that happens when you take that approach, rather quickly is that the concept swamps everything else and you find yourself constantly trying to cram another story, another characterization into what is, by its very nature, a fairly artificial construct. It was really a concept show where essentially you would do time laps- time dissolves or time cuts within the scene, you would stay in the Hangar Deck, never leave, and the idea was every single person on the show would come through the Hangar Deck at some point and we would intersect with their stories only through the prism of the building of the Viper. And so I really liked the notion of doing a show that was sort of centered around that concept, if not addressing all the needs of the fleet in all the many ways, let's just do a show that talks about the difficulty of doing one thing, of building one fighter.Īnd the idea kicked around for quite a while, I think the initial notion that I had was to do the entire show in the Hangar Deck- that you would never cut away.
HALF LIFE 2 EPISODE 3 STUCK IN AIRPLANE HANGAR SERIES
There was something about the series and the mythos of the show and how the fleet operates that I liked about dealing with y'know a bit of the reality of the situation that they are losing Vipers and losing pilots and none of these things are being replaced from home and they all have to make do with what they got. And it was just- it was something about it psychologically that I liked for the character. "Flight of the Phoenix" began life very early in the season when we were talking about initial story ideas for this season, I had this sort of image of Tyrol going down into the hang- waking up in the middle of the night going down to the hangar deck, taking a big piece of tape laying out a pattern on the floor and deciding, 'I'm gonna build a Viper'. So rather than try to salvage what I had, in interspersed comments, we're just going to start over. I did the podcast last week, turned it in and lo and behold half the show was missing.
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Moore, executive producer and developer of the new Battlestar Galactica and y'all are getting this podcast late because technology betrayed me at last.
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Hello, and welcome to the podcast for episode nine of season two, " Flight of the Phoenix", I'm Ronald D.